81 lines
3.3 KiB
Plaintext
81 lines
3.3 KiB
Plaintext
ListCommands <ShowDetails [0|1]>
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ShowCommandInfo <CommandName>
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ListPermittedCommands <ShowDetails [0|1]>
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AdminKillServer <Force [0|1]>
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AdminSetMaxNumPlayers <NumPlayers>
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AdminSetNumReservedSlots <NumReserved>
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AdminSetServerPassword <Password>
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AdminSlomo <TimeDilation>
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AdminSetPublicQueueLimit <PublicQueueLimit>
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ListPlayers
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ListSquads
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AdminListDisconnectedPlayers
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AdminTeleportToPlayer <NameOrSteamId>
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AdminTeleportToPlayerById <PlayerId>
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AdminKick "<NameOrSteamId>" <KickReason>
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AdminKickById <PlayerId> <KickReason>
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AdminBan "<NameOrSteamId>" "<BanLength>" <BanReason>
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AdminBanById <PlayerId> "<BanLength>" <BanReason>
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AdminWarn "<NameOrSteamId>" <WarnReason>
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AdminWarnById <PlayerId> <WarnReason>
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AdminForceTeamChange <NameOrSteamId>
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AdminForceTeamChangeById <PlayerId>
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AdminRemovePlayerFromSquadById <PlayerId>
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AdminRemovePlayerFromSquad <PlayerName>
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AdminDemoteCommander <PlayerName>
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AdminDemoteCommanderById <PlayerId>
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AdminDisbandSquad <TeamNumber = [1|2]> <SquadIndex>
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SLInviteMember <Name>
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ListLevels
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ListLayers
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AdminChangeLevel <LevelName>
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AdminChangeLayer <LayerName>
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AdminSetNextLevel <LevelName>
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AdminSetNextLayer <LayerName>
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ShowCurrentMap
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ShowNextMap
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AdminVoteLevel
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AdminVoteLayer
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AdminVoteNextLevel
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AdminVoteNextLayer
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AdminBroadcast <Message>
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ChatToAdmin <Message>
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AdminVote "<Question>" "<Possibles answers, concatenated by +>" <Duration, in seconds>
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AdminRestartMatch
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AdminEndMatch
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AdminPauseMatch
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AdminUnpauseMatch
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AdminSetFogOfWar <Layer based setting [0|1]>
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AdminForceAllVehicleAvailability <Layer based setting, usually Disabled [0|1]>
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AdminForceAllDeployableAvailability <Layer based setting, usually Disabled [0|1]>
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AdminForceAllRoleAvailability <Layer based setting, usually Disabled [0|1]>
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AdminForceAllActionAvailability <Layer based setting, usually Disabled [0|1]>
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AdminNoTeamChangeTimer <Layer based setting, usually Timers active [0|1]>
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AdminNoRespawnTimer <Layer based setting, usually Timers active [0|1]>
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AdminDisableVehicleClaiming <Layer based setting, usually Claiming Enabled [0|1]>
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AdminDisableVehicleTeamRequirement <Layer based setting, usually Requirement active [0|1]>
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AdminDisableVehicleKitRequirement <Layer based setting, usually Requirement active [0|1]>
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AdminAlwaysValidPlacement <AlwaysValid [0|1]>
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AdminForceNetUpdateOnClientSaturation <Enabled [0|1]>
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AdminAddCameraman <NameOrId>
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AdminCreateVehicle <ClassName>
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AdminCreateDeployable <ClassName>
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AdminGiveEquipment <ClassName>
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AdminSpawnActor <Index>
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AdminDemoPlay <FileName>
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AdminDemoRec <FileName>
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AdminDemoStop
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AdminProfileServer <SecondsToProfileFor> <bUseRaw [0|1]>
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AdminProfileServerCSV <Start/Stop>
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DebugVehicleList <Mode 0 = just vehicle index + info. Mode 1 = same as mode 0, but also crew names and what seat they're in. Mode 2 = same as Mode 1 but also shows empty seats.>
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DebugVehicleSetComponentHealthByName "<Vehicle Name/Index. If it is "Current", it will use the vehicle you are currently in.>" <Component Index. If it is negative, it will set the health of the vehicle itself.> <New Component Health>
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DebugPrintCustomOptions
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AdminSetCustomOption "<Key>" <Value>
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AdminRemoveCustomOption <Key>
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DebugAddBuildSupply <Amount>
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DebugAddAmmoSupply <Amount>
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DebugRearmPlayer <NameOrSteamId>
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RecordingStart
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RecordingStart_Named <The name of the replay to create>
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RecordingStop
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RepGraphSetDSFTargetKBytesSec <New Target.> |