Commit Graph

  • d874816b00 Visual fixes to lights and robot master Bastian Hofmann 2023-06-27 14:48:46 +00:00
  • 313b6d09a1 Better Lighting Bastian Hofmann 2023-06-27 14:02:18 +00:00
  • 72a37287eb Hopefully last fixes to colors of robot and trees Bastian Hofmann 2023-06-27 12:18:48 +00:00
  • 88100990af Fixed build Bastian Hofmann 2023-06-18 01:33:07 +00:00
  • a26d82f4fe WIP. Bastian Hofmann 2023-06-17 15:51:48 +00:00
  • 97db29a669 WIP. Bastian Hofmann 2023-06-17 15:51:33 +00:00
  • 8306673729 Actor now puts back what he picks up. Bastian Hofmann 2023-04-30 09:33:47 +00:00
  • cbfe3f0400 Remaining changes to trees and visibility. Bastian Hofmann 2023-04-30 09:28:34 +00:00
  • 18031e0592 Cleanup and finishing touches Bastian Hofmann 2023-04-30 07:43:08 +00:00
  • 9d9af7fa6b Removed unused Groot node definitions. Bastian Hofmann 2023-04-21 16:23:00 +00:00
  • 67256759ad minor adjustments all over the place. Bastian Hofmann 2023-04-20 20:21:38 +00:00
  • 8995b53d29 Zeroed orientation to prevent turning after move. Bastian Hofmann 2023-03-31 16:37:24 +00:00
  • 91d464bf9b Added another string to Pose conversion Bastian Hofmann 2023-03-31 16:33:49 +00:00
  • 4e49ecd156 Add emulate_tty for consistent output from stdout Bastian Hofmann 2023-03-31 12:49:26 +00:00
  • 5c4ea27ed8 Add blender model for future animation edits Bastian Hofmann 2023-03-31 12:48:57 +00:00
  • 1e12d84ed4 Changes to trees Bastian Hofmann 2023-03-31 12:46:53 +00:00
  • b558f8d401 Bugfixes for nodes Bastian Hofmann 2023-03-31 12:46:35 +00:00
  • 5b54db02a9 Remove behavior factory attempt Bastian Hofmann 2023-03-31 12:46:10 +00:00
  • 07bba20386 Add basic room model Bastian Hofmann 2023-03-29 14:24:58 +00:00
  • 90e523d686 Add file URI so MoveIt actually finds everything. Bastian Hofmann 2023-03-29 14:23:34 +00:00
  • 6bda1077c2 Removed old MoveActorToTarget Bastian Hofmann 2023-03-24 13:52:40 +00:00
  • b8112a36b3 Removed cruft, added area parameter Bastian Hofmann 2023-03-24 13:50:08 +00:00
  • 65df5d10c4 Allow loading of trees from parameter Bastian Hofmann 2023-03-23 13:37:11 +00:00
  • 7193070220 Removed some hgardcoded paths and stray files Bastian Hofmann 2023-03-21 13:04:16 +00:00
  • b682211369 Removed old project files Bastian Hofmann 2023-03-21 10:33:09 +00:00
  • 62dc1236f8 Finally achieved parity with old implementation. Bastian Hofmann 2023-03-16 03:59:27 +00:00
  • 62d1c44613 Add new nodes (forgot to commit this file) Bastian Hofmann 2023-03-15 09:12:11 +00:00
  • b102cd405f Unify blackboard and fix segfault Bastian Hofmann 2023-03-15 09:11:40 +00:00
  • 3be6dee6b8 Add way of keeping heading if no target Quaternion is given. Bastian Hofmann 2023-03-15 09:10:51 +00:00
  • b654b06945 Fixed compiler warnings Bastian Hofmann 2023-03-10 02:53:01 +00:00
  • 156af3db6b Code cleanup and shutdown fixes Bastian Hofmann 2023-03-09 17:04:51 +00:00
  • 7293a2b797 Fixes to new actor server and tree nodes Bastian Hofmann 2023-03-09 04:42:15 +00:00
  • 67af90a280 Changed message types and error handling to better suit behavior tree. Bastian Hofmann 2023-03-06 14:50:30 +00:00
  • d9074b1103 Tree working again, just robot simulation for now Bastian Hofmann 2023-02-28 09:25:50 +00:00
  • 49c8a25111 it <insert expletive> works! Bastian Hofmann 2023-02-23 16:33:43 +00:00
  • cf9b2feb9b Attempted fixes for movegroup Bastian Hofmann 2023-02-23 13:58:23 +00:00
  • 329d3fe6ec Fixed actor plugin deadlock. Bastian Hofmann 2023-02-23 13:58:02 +00:00
  • c1f72961f3 Working iisy with ros2_control and actor in same world Bastian Hofmann 2023-02-22 17:02:58 +00:00
  • d19bb7e053 OMPL planning working on occasion, race during startup suspected Bastian Hofmann 2023-02-16 10:17:54 +00:00
  • 722a67cb9d Added rviz config for faster debugging Bastian Hofmann 2023-02-15 14:30:36 +00:00
  • 58fd751c64 Migrate to new ros_control Bastian Hofmann 2023-02-15 14:11:12 +00:00
  • 17e61a505f Final version of actor plugin Bastian Hofmann 2023-02-14 17:03:17 +00:00
  • bf36c02d2a Debugging and spacing. Bastian Hofmann 2023-02-02 10:58:13 +00:00
  • 355c8ff3b3 Merge branch 'new_rclcpp_process' Bastian Hofmann 2023-02-02 06:20:54 +00:00
  • 16e33e647d Added full shmem implementation, working without feedback. Bastian Hofmann 2023-02-02 06:18:24 +00:00
  • 1036aa919e Fixes for the new launch files for ignition Bastian Hofmann 2023-01-31 19:39:30 +00:00
  • fc7a74a8e8 First changes to fix multiple rclcpp instances in same process Bastian Hofmann 2023-01-31 19:37:45 +00:00
  • e0e44b1ffa Added "support" for controller plugin, currently segfaults. Bastian Hofmann 2023-01-24 15:19:00 +00:00
  • 3199b400d1 Clarify movement code Bastian Hofmann 2023-01-16 12:41:34 +00:00
  • f9f1766004 Connected and added movement part of Plugin. Bastian Hofmann 2022-12-21 04:58:51 +00:00
  • 38263dd13f Many changes to actor system. Changed Actions to fit their integrated functionality. Bastian Hofmann 2022-12-20 15:34:08 +00:00
  • 9ecac8db13 Introduce new Actor functionality Bastian Hofmann 2022-12-07 10:07:15 +00:00
  • 42e03ac848 Fix LSP server Add buult binary to install location Bastian Hofmann 2022-12-07 10:06:46 +00:00
  • 36c235b781 Humble merge Bastian Hofmann 2022-11-22 15:27:05 +01:00
  • 9c0c189a23 Add last dangling changes before humble merge yenon 2022-11-22 10:05:06 +01:00
  • 6b650fe594 idk. yenon 2022-10-12 11:11:45 +02:00
  • 1ba1c7fc7b Merge remote-tracking branch 'refs/remotes/origin/master' Add new action based communication. Disabled build for gazebo plugin. Bastian Hofmann 2022-09-22 09:42:03 +00:00
  • fc8f24cbf4 Remove obsolete dependencies. yenon 2022-09-22 10:59:24 +02:00
  • 2871965ea1 Added ROS action server to new ignition actor plugin Bastian Hofmann 2022-09-16 15:23:22 +02:00
  • a7b8389557 Attempt to use new plugin format for tree nodes. Crude support for gazebo ignition Bastian Hofmann 2022-09-12 13:26:25 +02:00
  • 7f9b30083f More Nodes for robot interaction, bugfixing, refactoring. probably final version Bastian Hofmann 2022-04-01 22:43:19 +02:00
  • 7e878f2298 Some refactoring of names Added new nodes Bastian Hofmann 2022-03-30 23:11:14 +02:00
  • 58d1d08d01 Fixed MoveConnection Bastian Hofmann 2022-03-29 13:19:40 +02:00
  • 406cba6989 added thread based moveit node, works once for now Bastian Hofmann 2022-03-28 18:07:30 +02:00
  • e8ecafc194 Created a nonfunctional node for robot movement Bastian Hofmann 2022-03-27 19:26:14 +02:00
  • 2d2bc89a6b i should be learning yet i am refactoring this is not a poem pain. Bastian Hofmann 2022-03-27 01:05:50 +01:00
  • 435332c054 Reverting accidental commit. Bastian Hofmann 2022-03-25 17:55:18 +01:00
  • df9512a2b2 Migration to official movit parser Bastian Hofmann 2022-03-25 16:20:10 +01:00
  • 2d4d55b065 Commit before desaster Bastian Hofmann 2022-03-25 14:34:30 +01:00
  • cd714e6b7f Fixes to inertia matrices, now only ground collision will crash Bastian Hofmann 2022-03-24 19:22:17 +01:00
  • 36c56ea7c5 added moveit example Bastian Hofmann 2022-03-22 16:43:37 +01:00
  • e11840da5b Minor experimentation Bastian Hofmann 2022-03-21 23:46:59 +01:00
  • 71e384c8d7 Removed unused modules, code cleanup Bastian Hofmann 2022-03-19 18:26:59 +01:00
  • 0403aba97b improved iisy_config module Bastian Hofmann 2022-03-18 09:16:59 +01:00
  • 16816db994 improved iisy_config module Bastian Hofmann 2022-03-18 09:15:41 +01:00
  • b02a3a0689 Better launch process, not as hacky anymore. Bastian Hofmann 2022-03-15 07:07:01 +01:00
  • 2650b088f6 basic import of generated iisy_config Bastian Hofmann 2022-03-15 05:53:38 +01:00
  • 80da2d4153 Never changed ActorPlugin to Action, instead minor renaming and tweaks. Updated launch file to support GPU-acceleration of the gazebo client. Created behavior tree for actor Updated robot urdf, added better visualization and colliders. Bastian Hofmann 2022-03-14 21:02:55 +01:00
  • 3f9b39f9d6 changes before converting ActorPlugin to Action Bastian Hofmann 2022-03-03 14:29:52 +01:00
  • c7e1e82b42 initial commit Bastian Hofmann 2022-02-25 13:38:01 +01:00